What happens when you need to make a game, but you only have ten hours to get it done? Oh, and you’re solo. Can you make anything good? Can you make anything AT ALL?
This spring I hopped into the Saint Louis Game Developers’ 2025 Spring Game Jam. I was subject to quite a few constraints, as I kinda decided to jump in at the last minute. Even though the jam was a week long, I was still pretty busy with Crashlands 2 development, so I didn’t have too much time to spare – just a few hours here and there. My normal jam buddies at Bscotch were all busy as well, and I didn’t want to rope in a new teammate because of my chaotic schedule.
So I decided to FLY SOLO like a BALD EAGLE! Or… a bald guy, anyway.
As a programmer with no artist, I had to go all the way down to the fundamentals of game jamming. I had to follow… THE BSCOTCH RULES OF TURBO FAST GAME CREATION.