Welcome to the St. Louis game developer community!

We are a community run organization dedicated to providing social, professional, and educational events, resources, and support for game developers in and around the St. Louis region.

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Wed, Jun 25, 2025 25
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The Q2 Share and Play featured eight games, ranging from games made in ten hours to passion projects made over the course of two years!

A huge thank you to everyone who came out to see these incredible games! If you didn’t get a chance to play these titles, many of them are free to play right now on itch.io!

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Out-of-the-box, Unity (among other engines) seems to only want to use Xinput-devices for inputs (like gamepads) in the Input Manager, which means that it doesn’t know how to talk to older, generic input devices by default. We learned this the hard way while trying to set up our Demo Arcade Machine.

After some experimentation, Colin (miniscule) figured out a solution which, even if you are not submitting a game for us to use in out demos, we still want to show you how to fix so that anyone, with any kind of controller, can play your game.

Next Event

Making Narrative Games with Twine- Kelsey Watkins
July 15, 2025 6:00 pm to 8:00 pm
Where 📍:St. Louis Public Library - Central Library, 1301 Olive St, St. Louis, MO 63103, USA
Kelsey Watkins will be leading a class on Making Narrative Games with Twine on July 15th at 6:00pm. Learn how to use Twine to create games where players choose what happens next - no coding experience required!

This is part of a series of educational events leading up to the St. Louis Public Library’s Summer Library Game Jam on July 26th!

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The St. Louis Game Developer RoundUp is a monthly aggregation of news relevant to the St. Louis Game Development Community.

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